2. Ödül, Virtual Home Annual Competition

2. Ödül, Virtual Home Annual Competition

Buildner (Bee Breeders) tarafından düzenlenen uluslararası ‘’Virtual Home’’ yarışmasının ikincilik ödülünü ‘’Virtual Memory’’ adlı projeleri ile İpek Düzova, Ertuğ Erpek ve Kaya Emre Gönençen ekibi kazandı.

Project Description

What is ‘virtual space’? Is it something that is newly introduced to our lives or is it something that has already been exercised? We believe that the whole concept and trajectory of history is a virtual act that has been shaped throughout the years within the ‘memory’. It is a ‘virtual collage’ as in Aldo Rossi’s ‘Analogous City’ and Canaletto’s Rialto Bridge. Therefore, in our design, we wanted to create a virtual world where the history of humankind is revitalized by the apparatus of collage in a system capable of using the advantages of the virtual realm.

A physical home nurtures our bodies, and in parallel, a virtual home should nurture our minds by responding to our virtual needs, which are socializing, creating, and resting. This design is a gravity-free world composed of familiar elements used in completely different ways as an attempt to stimulate users’ minds. The setting of the design, the geometry of units, and the elements composing the units can change according to the users’ desires, based on certain operations (sliding, folding, rotating), and the Matrix. The proposal also aims to expand the possibility of virtual spaces by overlapping the layers of history and time.

Jury Commentary

“The proposal for Virtual Memory includes the statement: “A physical home nurtures our bodies….a virtual home should nurture our minds by responding to our virtual needs, which are: socializing, creating and resting.” The result is a collage of forms and connections that comprise an amalgamation of typologies and scenes. The jury writes: “The proposal has a Piranesi-esque quality to it, with interesting 3D spaces. The journey around the house would be like playing Monument Valley. Adapting to modular structures by using familiar elements of architecture both keeps the user on a familiar ground and creates unimaginable layouts. It is an intriguing series of spaces reminiscent of Escher’s paintings; but instead of skewing mathematical proportions and Cartesian space, the proposal skews time and history as evidenced in formal components. The spaces are constructed with a logical system of juxtapositions rendering absurd and estranged sensa. The madness of stacking and interlocking of those elements somehow echoed with the spirit of the digital space. Meanwhile, the rationale of organizing programs and space still worked well for the prototype presented.”


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